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Glenn is responsible for Enterprise Architecture, Video Streaming and Broadcast Technologies, and VR/AR Innovation Labs at Viacom. He has focused primarily on video and advertising technologies, working with linear and digital product and engineering teams to address challenges presented by the convergence of Internet and television technologies and content distribution models. Additionally, he acts in an advisory role for Viacom content acquisition, distribution and legal teams on technical aspects of content deals, patents, and government regulations.
Prior to joining Viacom, Glenn had years of experience in software development and management, with a focus on imaging and digital asset management. In positions with Kodak, Leaf Systems, and the Associated Press, he was a leader in development and deployment of the first generation of newsroom digital wire photo systems, a key step in the newspaper industry's transition from film to digital photography.